![]() There's also that 45 bleed, which you won't even notice most of the time, but nice to have in case. With Cross Naginata, you're already investing in DEX to boost your non-AoW damage anyway, so you basically double dip on that raw stat investment. VS an unaware Omen: Base w/ my current setup: 1478 damage +5 INT (63 -> 68): 1486 damage (+8 damage) ((The low increase likely reflects a ~60 INT softcap) +5 DEX (14-> 19): 1510 damage (+ 34 damage) ((My DEX is quite low, so there's a lot of damage to be gained per point here) This leads me to conclude that if you're running COLD, Cross Naginata (D/B/C) may be better than Clayman's Harpoon (C/E/C). This is quite easy to test and prove with the +5 stat talismans. Damage can be further increased by wearing the Spellblade SetÄespite some misleading older comments here, this AoW does scale with your raw INT **AND** DEX stats beyond just weapon upgrades.Works exceptionally well on Clayman's Harpoon with Magic and Cold infusion due to the scaling being primarily applied to magic damage, the former for pure projectile output and the latter for inflicting Frostbite status effect buildup. ![]() Range of the projectile is only moderate and will not be able to hit distant enemies.Both parts of the animation deal damage and frost buildup.Upon use, the user twirls their armament (weapon) before unleashing a projectile that inflicts frost buildup.In other words, Heavy infusions inflict the least damage and can only slightly improve with Intelligence investment, while a Cold infusion with very strong Dexterity scaling and decent or better Intelligence scaling will inflict the most damage.Scales primarily with Dexterity (only that of the weapon), secondarily with Intelligence (intrinsic scaling plus the weapon's scaling), and does not scale with Strength to any extent.This is an Ash of War Skill, associated with the Ash of War: Ice Spear.Dropped by a Night's Cavalry boss in the eastern Liurnia landmass, near the broken Gate Town Bridge.This is an offensive skill that conjures a spear of ice to pierce enemies. Ice Spear is a regular skill found in Ashes of War and can be applied to polearms capable of thrusting, as well as twinblades. Spin armament to release cold magic, then channel it into a piercing spear of ice. Uses Oracle Bubbles and Great Oracular Bubble.Skill of the warriors who served Lunar Princess Ranni.They can roll continuously towards the player.Their are three variants: the Claymen that use a Clayman's Harpoon, the Claymen that use a knife and throw bolas (both unobtainable), and the unarmed Claymen who cast Bubble sorceries to attack the player.Easy to backstab due to their slow speed.They seem to be weak to Strike, Lightning and Holy damage.Clayman's Harpoon (dropped only by those that wield it) (2.00% base).The warped remains of priests who searched for revelation in service of the ancient dynasty, they employ two sorceries that produce smaller and larger bubbles. The spirit of two ( 2) Claymen can be summoned for aid in battle by using the Clayman Ashes. They are mainly found inside ruins and in caves in underground regions. These enemies wield different types of weapons - some wield spears with glowing tips, some wield glowing daggers, and others don't wield a weapon and instead uses magic against players. Claymen are slow-moving humanoids found in large groups that can swarm around unprepared players.
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